Originally released January 31st, 1997, Final Fantasy VII has emerged as a model for the young video game industry. Not only was it a tremendous financial success in its day, but it ultimately changed the way we look at video games; it established video games as a legitimate medium for storytelling.
On the most basic level, Final Fantasy VII is a love story. Unlike much of the franchise, however, the seventh is not about the love between a man and a woman (despite some extreme protests to the contrary). FFVII is about the love for life and self; it's about figuring out who we are, why we are, and learning to accept it. Although Cloud Strife -- the hero of our story -- is introduced as a cold, cocky mercenary, this is a front destined to be broken with all the force of a sledgehammer. Cloud Strife's journey is an emotional one filled with more questions than answers, but it is an engaging one as well, and the people he comes to lean on -- and those he pushes away -- each add his or her own unique spin on the story.
Final Fantasy VII introduces players to an interactive world. We aren't just observers passing through; we interact with Cloud's world. We really get the sense that these environments are inhabited by people, and everything (not to mention everyone) has a story to tell. Although some of these distractions have led to misunderstandings among players when interpreting the story, they have successfully kept FFVII in the spotlight for more than a decade. There's always some new observation to pick up and discuss.
For more information on the game itself, please see Midgar-RockORG's growing coverage (which was once hosted here at the fanlisting).